Part Seventeen - "Ground Rules"
Table of Dedicants
Dedicant | Epigram |
"Graham Nelson" | "il miglior fabbro" |
"Emily Short" | "la migliore fabbra" |
"Ezra Pound" | "il miglior fabbro" |
"T.S. Eliot" | "il miglior fabbro" |
"Jacek Pudlo" | "il miglior fabbro" |
"Steve Breslin" | "il peggior fabbro" |
"Robb Sherwin" | "il miglior fabbro" |
"Andrew Plotkin" | "il miglior fabbro" |
"Mark Ryan" | "il miglior uomo" |
Rule for printing the banner text during Medias Res: do nothing.
This is the major-scene-change rule:
if testing is not in progress, pause the game;
now the last_wanking_turn is 0;
now the last_pissing_turn is 0;
now the last_shitting_turn is 0.
Every turn:
follow the adjust light rule;
if in darkness
begin;
increase the global_darkness_counter by 1;
let N be the global_darkness_counter;
if N > 1
begin;
let M be the global_darkness_counter - 1;
if a random chance of M in N succeeds
begin;
say "Very close behind you, you hear a small, nasty chuckle, just before the blinding pain begins.";
end the story saying "You have been eaten by a grue";
end if;
otherwise;
say "You are likely to be eaten by a grue[14 as a reference].";
end if;
otherwise;
now the global_darkness_counter is 0;
end if.
When play begins:
move Stiffy Makane to the battlement;
now the player is Stiffy Makane;
move yourself to Limbo;
check Unicode compliance;
now the right hand status line is "Score: [score]";
move first_footnote to Limbo;
move first_reference to Limbo;
move greenish pus to Limbo;
now the stiffycock is lit;
now the stiffycolor of the stiffycock is blue;
say "[paragraph break][paragraph break]";
choose a random row in the Table of Dedicants;
[ say "[first custom style]FOR [Dedicant entry in caps][roman type]";]
say "[first custom style]FOR [Dedicant entry in upper case][roman type]";
say "[paragraph break]";
say "[second custom style][epigram entry][roman type]. [1 as a reference]";
say "[paragraph break][paragraph break]";
move the Golden Banana to Stiffy Makane;
now the golden banana is handled;
now the golden banana is warned_about.
[ Every turn:
If a garment is worn and the player is Stiffy Makane, move the stiffycock to Limbo;
otherwise move the stiffycock to Stiffy Makane. ]